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Saw
Mar 6, 2005 17:23:57 GMT -5
Post by shadow on Mar 6, 2005 17:23:57 GMT -5
I thought the movie was very average. It had a cool twist at the end which has now been ruined for everyone by Hieislove... I didn't really find it gory in any way as the main point of the film was the guy cutting his leg off and you didnt even see it. Although for such a low budget film like this they did well.
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Post by shadow on Feb 28, 2005 13:16:55 GMT -5
It looks quite good. If you enjoyed The Grudge then you'll love this.
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Post by shadow on Apr 12, 2005 2:41:25 GMT -5
Yep, i've already made a note just so i dont forget to watch this. Should be amazing. I think M$ really want to reach out to the mass public with Xbox 2 and this is exactly the way to do it.
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Post by shadow on Apr 12, 2005 2:42:42 GMT -5
I imagine we will see a bare-bones edition on Xbox, and a fully beefed up version with multiplayer and expansions included for Xbox 2.
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Post by shadow on Apr 10, 2005 16:09:15 GMT -5
Easily Halo 2. Its the best console FPS i have ever played, even though the single player isnt amazing, the multiplyer more than makes up for it. Doom 3 is a great game but does little to evolve the FPS genre. Its just does classic FPS well, but thats good enough to rank Doom 3 among the best FPS's on any console.
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Post by shadow on Apr 7, 2005 17:28:47 GMT -5
I dont think a thread like this should really be in the Video Game section. I think it belongs in the Movie section. But, keeping with the topic, i would most like to see a Metal Gear Solid movie. That would be brilliant if executed correctly. As for your comments on a Doom movie, there is one in the works due to be released later this year starring The Rock, although i should warn you it wont be much like the game. They have more or less taken the idea behind the series and created a film based around that idea.
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Post by shadow on Apr 7, 2005 17:31:33 GMT -5
Yeah, i reported this a while ago in the previous sagas thread. Please try to stick to one thread concerning the game as it sort of makes a mess. Also, i dont think its Atari thats to blame. They dont actually make the games themselves. They merely hold the rights to the series and hires a developer to make the game. They went with a relavtive rookie for Sagas and it didnt pay off...
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Post by shadow on Apr 6, 2005 18:22:45 GMT -5
I have only played Legacy Of Goku 2 out of that line-up, but judging from reviews and word of mouth, Super Sonic Warriors is meant to be a very good game.
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Post by shadow on Apr 7, 2005 6:59:26 GMT -5
Well, i have to admit i thought the Tomb Raider series would we dead and buried after Angel Of Darkness and the second film flopped, but it looks like Lara doesn't go down without a fight. I like the new model alot more than the old version. Lara looks alot more like an adventurer and looks more mature. Hopefully we will see a quality game considering its they are taking their time.
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Post by shadow on Apr 6, 2005 8:49:33 GMT -5
Eidos lifts the lid on the new Tomb Raider game. Plus: Lara gets a face-lift Soon-to-be-purchased publisher Eidos has unveiled Tomb Raider Legend to the world, along with pictures of an all-new, nipped and tucked Lara. Tomb Raider Legend will be the seventh game in the series, following the critically panned Tomb Raider Angel of Darkness, and intends to reinvigorate both the flagging series and the delightful Ms Croft. And doesn't she look lovely? With a corset-thin waist and child-bearing hips, she's looking much more curvaceous. Which is nice. See for yourself by clicking the front and back shots we've uploaded, just for you. Back to the game and Eidos is keen to explain the 'brand direction' for Tomb Raider Legend. New Lara development unit Crystal Dynamics (yes, the same clowns responsible for Gex and Pandemonium) has embarked on what was described as a "soul searching mission" to rediscover Lara Croft and the Tomb Raider magic that made the franchise so huge in the first place. This involved playing through all the old games and reading all the old reviews to gain some clue as to what happened. It's obvious what went wrong: the sequels were rushed to meet deadlines set by fat men in suits who wanted to make quick and regular cash from a trusted and popular franchise. Little were they aware that, by releasing titles devoid of the imagination and design of the original game, they would eventually run the company into the ground. Which they have - Eidos is now facing a buy out. Still, Crystal Dynamics, clearly lacking any cynicism, went looking for enlightenment. As Eidos' brand marketing VP Chip Blundell put it, "We took ourselves back to Lara's origins, asked ourselves the hard questions and challenged ourselves to think differently. "Who is Lara Croft?" Blundell continued. "What makes her tick? How is she relevant today? Only by answering these questions could we ensure that gamers get the experience they deserve with the character they love." We think the questions that need answering are ones about how the actual story or gameplay will be changed and made fun again, which Eidos sort of answered by saying that they plan to boost the "fundamental explore-and-solve adventure experience". Other than that though, it's all about Lara at this stage. In its lengthy adventure of discovery, Crystal Dynamics has clearly learned one thing, Lara is what the people love and it's Lara that has to be pushed to the fore if they're going to care again. "Tomb Raider Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide," Eidos explains. "Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, a personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before." Oddly, the game is also marked for a PC, PS2 and current-gen Xbox release, going against recent persistent talk of the game coming to Xbox 2, which, given the timeframes involved (Xbox 2 is slated for a November release and Tomb Raider Legend is expected in 2006), seemed likely. Perhaps an Xbox 2 announcement will come later, after Microsoft has officially unveiled the machine at E3 in May.
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Post by shadow on Jan 21, 2005 10:44:16 GMT -5
To rate the game considering its release date, and the fact its a PS1 game, it wouldnt stand up as a classic compared to this generation of games, but its was a classic of its time and for that it gets a 5.
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Post by shadow on Jan 22, 2005 13:20:48 GMT -5
Yep, but still you have to admit that is a very tempting deal. Yeah, but you could get an Xbox with Halo 2 for the same price...
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Post by shadow on Jan 21, 2005 10:46:52 GMT -5
Looks like slightly more positive signs from Nintendo concerning Europe, but the fact RESI 4 was out early JAN in the rest of the world doesnt help things... Nintendo dont really care about Europe as its not as profitable as say US and Japan, so Europe suffers and gets games months later. So im forced to import games when i shouldnt have to... Bundles arent going to fix the problem but at least its something...
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Post by shadow on Jan 20, 2005 10:56:02 GMT -5
Looks like Nintendo realise multi-media is becoming part of the handheld future. Although i must adit i like their thinking for once... Not everyone wants multi-media features, so keep the prices down on the consoles and release the media player as an extra... Well done Nintendo for once... lol
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Post by shadow on Jan 20, 2005 18:15:54 GMT -5
Well, i guess GC owners will love this game as i see it as more of a multiplayer experience which is something GC lags of late. As for your statement that average games can produce moments of excitement, thats true, but what makes a great game is consistency.
I would have prefered it if Namco stayed to the previous games roots and stayed an adventure game. Although it wasnt a classic, it was nice to play a good adventure game without Zelda in the title...
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